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    <title>Charlie Owen - Zune</title>
    <link>http://blog.retrosight.com/</link>
    <description>Charlie Owen</description>
    <language>en-us</language>
    <copyright>Charlie Owen</copyright>
    <lastBuildDate>Wed, 14 Nov 2007 17:48:05 GMT</lastBuildDate>
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      <dc:creator>Charlie Owen</dc:creator>
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        <p>
This thing is just drop dead beautiful. Check out this comparison of the iTunes Store
and Zune Marketplace artist page.
</p>
        <p>
          <img src="http://blog.retrosight.com/content/binary/ZuneMarketplace.PNG" border="0" />
        </p>
        <p>
          <img src="http://blog.retrosight.com/content/binary/iTunesStore.PNG" border="0" />
        </p>
        <p>
[And yes, as the father of daughters, Steven Curtis Chapmans new song 'Cinderella'
does make me cry.]
</p>
        <img width="0" height="0" src="http://blog.retrosight.com/aggbug.ashx?id=17081d9a-305c-4011-8d2c-15eee7f143bb" />
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      <title>I Imagine Music Artists Are Lovin' The Zune Software</title>
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      <link>http://blog.retrosight.com/IImagineMusicArtistsAreLovinTheZuneSoftware.aspx</link>
      <pubDate>Wed, 14 Nov 2007 17:48:05 GMT</pubDate>
      <description>&lt;p&gt;
This thing is just drop dead beautiful. Check out this comparison of the iTunes Store
and Zune Marketplace artist page.
&lt;/p&gt;
&lt;p&gt;
&lt;img src="http://blog.retrosight.com/content/binary/ZuneMarketplace.PNG" border=0&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;img src="http://blog.retrosight.com/content/binary/iTunesStore.PNG" border=0&gt;
&lt;/p&gt;
&lt;p&gt;
[And yes, as the father of daughters, Steven Curtis Chapmans new song 'Cinderella'
does make me cry.]
&lt;/p&gt;
&lt;img width="0" height="0" src="http://blog.retrosight.com/aggbug.ashx?id=17081d9a-305c-4011-8d2c-15eee7f143bb" /&gt;</description>
      <comments>http://blog.retrosight.com/CommentView,guid,17081d9a-305c-4011-8d2c-15eee7f143bb.aspx</comments>
      <category>Zune</category>
      <category>iTunes</category>
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      <dc:creator>Charlie Owen</dc:creator>
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      <slash:comments>50</slash:comments>
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        <p>
If you read my blog and are a Media Center enthusiast you've no doubt read the comments
attached to <a href="http://blog.retrosight.com/CommentView,guid,2d1a0190-4a5f-41ab-8f41-3de7efffa411.aspx#commentstart">And
It Has Media Center Extender Built In</a>. I'm going to head up an effort here at
Microsoft between the Media Center, XBox and Zune teams to give you a set of resources
which help you put our products together and begin to realize the 'Connected Home'
dream. It will probably start out as a whitepaper -- it *might* include things like
scripts or tools -- but don't hold me to the latter. Along the way I'm almost sure
we will find areas of improvement, and you have my word we will file bugs or feature
requests to consider what we can do in future versions to make life better.
</p>
        <p>
But first, I need your help to make sure we cover the scenarios. Here is what we have
so far -- would you add any others...?
</p>
        <p>
1) Standalone Windows Media Center machine.<br />
2) Windows Media Center + XBox 360 Media Experiences.<br />
3) Windows Media Center + XBox 360 Media Center Extender(s).<br />
4) Windows Media Center + Windows Home Server + XBox 360 Media Center Extender(s).<br />
5) Multiple Windows Media Center machines + Windows Home Server + XBox 360 Media
Center Extender(s).<br />
6) Zune added to any of the above.
</p>
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      </body>
      <title>Does This Cover The Scenarios</title>
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      <link>http://blog.retrosight.com/DoesThisCoverTheScenarios.aspx</link>
      <pubDate>Tue, 06 Nov 2007 18:08:43 GMT</pubDate>
      <description>&lt;p&gt;
If you read my blog and are a Media Center enthusiast you've no doubt read the comments
attached to &lt;a href="http://blog.retrosight.com/CommentView,guid,2d1a0190-4a5f-41ab-8f41-3de7efffa411.aspx#commentstart"&gt;And
It Has Media Center Extender Built In&lt;/a&gt;. I'm going to head up an effort here at
Microsoft between the Media Center, XBox and Zune teams to give you a set of resources
which help you put our products together and begin to realize the 'Connected Home'
dream. It will probably start out as a whitepaper -- it *might* include things like
scripts or tools -- but don't hold me to the latter. Along the way I'm almost sure
we will find areas of improvement, and you have my word we will file bugs or feature
requests to consider what we can do in future versions to make life better.
&lt;/p&gt;
&lt;p&gt;
But first, I need your help to make sure we cover the scenarios. Here is what we have
so far -- would you add any others...?
&lt;/p&gt;
&lt;p&gt;
1)&amp;nbsp;Standalone Windows Media Center machine.&lt;br&gt;
2)&amp;nbsp;Windows Media Center + XBox 360 Media Experiences.&lt;br&gt;
3)&amp;nbsp;Windows Media Center + XBox 360 Media Center Extender(s).&lt;br&gt;
4)&amp;nbsp;Windows Media Center + Windows Home Server + XBox 360 Media Center Extender(s).&lt;br&gt;
5)&amp;nbsp;Multiple Windows Media Center machines + Windows Home Server + XBox 360 Media
Center Extender(s).&lt;br&gt;
6)&amp;nbsp;Zune added to any of the above.
&lt;/p&gt;
&lt;img width="0" height="0" src="http://blog.retrosight.com/aggbug.ashx?id=473f32a8-0e5a-4794-83a6-44e95229a66c" /&gt;</description>
      <comments>http://blog.retrosight.com/CommentView,guid,473f32a8-0e5a-4794-83a6-44e95229a66c.aspx</comments>
      <category>Media Center Extender</category>
      <category>Windows Home Server</category>
      <category>Windows Media Center</category>
      <category>XBox 360</category>
      <category>Zune</category>
      <category>Connected Home</category>
    </item>
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      <dc:creator>Charlie Owen</dc:creator>
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      <slash:comments>3</slash:comments>
      <body xmlns="http://www.w3.org/1999/xhtml">
        <p>
Robert has been trashing Microsoft quite a bit lately -- his most recent dig at <a href="http://scobleizer.com/2007/10/03/is-microsoft-in-zune-to-win/" target="_blank">Zune</a> is
somewhat over the top. A response is in order...
</p>
        <p>
Robert: "Many projects there are simply defensive ones. To keep a competitor from
getting more inroads into one of its businesses."
</p>
        <p>
Many (perhaps even most) products are born in response to competitive pressures. I
would say it's a sign of a company which is not satisfied with the status quo and
very much has a 'can do' attitude with a belief they can make a better mousetrap.
</p>
        <p>
Robert: "The problem is that whenever you do something just to defend another business
you don’t do it from a position of love. Or a position of strength."
</p>
        <p>
I personally don't believe the concepts of 'defense' and 'love' and 'strength' are
mutually exclusive. I believe you can play a defensive position out of love for the
company or product. A soccer analogy is a good one here. On a soccer team you have
offensive and defensive players. The defensive objective is to stop the other team
and move the ball forward to the offense so they can score points. I play soccer,
specifically as a defender. I play with every bit as much passion and love of the
game as the offensive player. In the case of Zune I think Robert is off base. Everything
I've seen and heard is about building a better mousetrap, not protecting another mousetrap.
I'd also say there is absolutely nothing wrong with building a better mousetrap AND
defending the one you already have -- just like in soccer.
</p>
        <p>
Robert: "I’m totally uninspired. Yawn."
</p>
        <p>
That's probably because you haven't actually sat down for any length of time and played
with one of the new Zunes, its software or communities. On this I will say the following:
Shame on you, Robert, for jumping on the bashing bandwagon. Maybe next time you should
wait and actually use the product before you drag its reputation through the mud.
I could be wrong but I *think* you will be singing a different tune once you've had
a chance to experience it yourself.
</p>
        <p>
Finally, I'm beginning to think Robert is forgetting there are real people who work
at Microsoft. Once upon a time he went from offic<a href="http://channel9.msdn.com/ShowPost.aspx?PostID=184069" target="_blank">e
to office with his video camera</a> and helped to tell the stories of interesting
individuals and teams working on neat stuff. Perhaps we haven't changed all that much
while your access to the percolation of technology here at Microsoft has and in that
vacuum you can only assume a negative end result.
</p>
        <p>
Life is good here at Microsoft (you can't measure everything about a corporation based
solely on their current stock price). In many, many ways it's much better than when
you were here, Robert. Do try to keep the interpersonal relationships in mind when
you are negative or critical of us over here in the <a href="http://en.wikipedia.org/wiki/Hive_mind" target="_blank">collective
hive</a>. :-) Perhaps that should go in the <a href="http://radio.weblogs.com/0001011/2003/02/26.html" target="_blank">manifesto
right underneath number 5</a>.
</p>
        <img width="0" height="0" src="http://blog.retrosight.com/aggbug.ashx?id=1bdb94dd-5ef7-411e-ab47-9d1829172da8" />
      </body>
      <title>Lack Of Information Must Be Frustrating For Robert</title>
      <guid isPermaLink="false">http://blog.retrosight.com/PermaLink,guid,1bdb94dd-5ef7-411e-ab47-9d1829172da8.aspx</guid>
      <link>http://blog.retrosight.com/LackOfInformationMustBeFrustratingForRobert.aspx</link>
      <pubDate>Thu, 04 Oct 2007 02:02:48 GMT</pubDate>
      <description>&lt;p&gt;
Robert has been trashing Microsoft quite a bit lately -- his most recent dig at &lt;a href="http://scobleizer.com/2007/10/03/is-microsoft-in-zune-to-win/" target=_blank&gt;Zune&lt;/a&gt; is
somewhat over the top. A response is in order...
&lt;/p&gt;
&lt;p&gt;
Robert: "Many projects there are simply defensive ones. To keep a competitor from
getting more inroads into one of its businesses."
&lt;/p&gt;
&lt;p&gt;
Many (perhaps even most) products are born in response to competitive pressures. I
would say it's a sign of a company which is not satisfied with the status quo and
very much has a 'can do' attitude with a belief they can make a better mousetrap.
&lt;/p&gt;
&lt;p&gt;
Robert: "The problem is that whenever you do something just to defend another business
you don’t do it from a position of love. Or a position of strength."
&lt;/p&gt;
&lt;p&gt;
I personally don't believe the concepts of 'defense' and 'love' and 'strength' are
mutually exclusive. I believe you can play a defensive position out of love for the
company or product. A soccer analogy is a good one here. On a soccer team you have
offensive and defensive players. The defensive objective is to stop the other team
and move the ball forward to the offense so they can score points. I play soccer,
specifically as a defender. I play with every bit as much passion and love of the
game as the offensive player. In the case of Zune I think Robert is off base. Everything
I've seen and heard is about building a better mousetrap, not protecting another mousetrap.
I'd also say there is absolutely nothing wrong with building a better mousetrap AND
defending the one you already have -- just like in soccer.
&lt;/p&gt;
&lt;p&gt;
Robert: "I’m totally uninspired. Yawn."
&lt;/p&gt;
&lt;p&gt;
That's probably because you haven't actually sat down for any length of time and played
with one of the new Zunes, its software or communities. On this I will say the following:
Shame on you, Robert, for jumping on the bashing bandwagon. Maybe next time you should
wait and actually use the product before you drag its reputation through the mud.
I could be wrong but I *think* you will be singing a different tune once you've had
a chance to experience it yourself.
&lt;/p&gt;
&lt;p&gt;
Finally, I'm beginning to think Robert is forgetting there are real people who work
at Microsoft. Once upon a time he went from offic&lt;a href="http://channel9.msdn.com/ShowPost.aspx?PostID=184069" target=_blank&gt;e
to office with his video camera&lt;/a&gt; and helped to tell the stories of interesting
individuals and teams working on neat stuff. Perhaps we haven't changed all that much
while your access to the percolation of technology here at Microsoft has and in that
vacuum you can only assume a negative end result.
&lt;/p&gt;
&lt;p&gt;
Life is good here at Microsoft (you can't measure everything about a corporation based
solely on their current stock price). In many, many ways it's much better than when
you were here, Robert. Do try to keep the interpersonal relationships in mind when
you are negative or critical of us over here in the &lt;a href="http://en.wikipedia.org/wiki/Hive_mind" target=_blank&gt;collective
hive&lt;/a&gt;. :-) Perhaps that should go in the &lt;a href="http://radio.weblogs.com/0001011/2003/02/26.html" target=_blank&gt;manifesto
right underneath number 5&lt;/a&gt;.
&lt;/p&gt;
&lt;img width="0" height="0" src="http://blog.retrosight.com/aggbug.ashx?id=1bdb94dd-5ef7-411e-ab47-9d1829172da8" /&gt;</description>
      <comments>http://blog.retrosight.com/CommentView,guid,1bdb94dd-5ef7-411e-ab47-9d1829172da8.aspx</comments>
      <category>Be Smart</category>
      <category>Zune</category>
    </item>
    <item>
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      <dc:creator>Charlie Owen</dc:creator>
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        <p>
          <a href="http://msmvps.com/blogs/chrisl/archive/2007/10/03/1228389.aspx">Chris Lanier</a>,
once he has actually played with the new Zune devices and software, will end up loving
them. I was lucky enough to get to play with one of the new Zune 80 devices a couple
of weeks back and the ZunePad is absolutely brilliant (not sure how much I can say
about how it works -- but trust me, you will think it's pretty cool -- the wife acceptance
factor takes a HUGE leap over the iPod clickwheel - nuff said I think). Likewise,
the software is wonderful -- many of the same crew who have worked on Windows Media
Center (design, usability, engineering) had a big hand in bringing a fresh, new experience
to life.
</p>
        <p>
On a related note, <a href="http://weblogs.jupiterresearch.com/analysts/gartenberg/archives/2007/10/zunes_messaging.html">Michael
Gartenberg</a> doesn't really appreciate the candid and earnest opinion of Bill Gates
about Zune. Don't get me wrong, the Steve Jobs reality distortion field is nice and
comfy -- but doesn't really tell the whole story about their products.
</p>
        <img width="0" height="0" src="http://blog.retrosight.com/aggbug.ashx?id=e66e8c3f-9915-4d3d-b96b-456486695b0f" />
      </body>
      <title>New Zunes Announced, Chris Will Love Them</title>
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      <link>http://blog.retrosight.com/NewZunesAnnouncedChrisWillLoveThem.aspx</link>
      <pubDate>Wed, 03 Oct 2007 15:22:25 GMT</pubDate>
      <description>&lt;p&gt;
&lt;a href="http://msmvps.com/blogs/chrisl/archive/2007/10/03/1228389.aspx"&gt;Chris Lanier&lt;/a&gt;,
once he has actually played with the new Zune devices and software, will end up loving
them. I was lucky enough to get to play with one of the new Zune 80 devices a couple
of weeks back and the ZunePad is absolutely brilliant (not sure how much I can say
about how it works -- but trust me, you will think it's pretty cool -- the wife acceptance
factor takes a HUGE leap over the iPod clickwheel - nuff said I think). Likewise,
the software is wonderful -- many of the same crew who have worked on Windows Media
Center (design, usability, engineering) had a big hand in bringing a fresh, new experience
to life.
&lt;/p&gt;
&lt;p&gt;
On a related note, &lt;a href="http://weblogs.jupiterresearch.com/analysts/gartenberg/archives/2007/10/zunes_messaging.html"&gt;Michael
Gartenberg&lt;/a&gt; doesn't really appreciate the candid and earnest opinion of Bill Gates
about Zune. Don't get me wrong, the Steve Jobs reality distortion field is nice and
comfy -- but doesn't really tell the whole story about their products.
&lt;/p&gt;
&lt;img width="0" height="0" src="http://blog.retrosight.com/aggbug.ashx?id=e66e8c3f-9915-4d3d-b96b-456486695b0f" /&gt;</description>
      <comments>http://blog.retrosight.com/CommentView,guid,e66e8c3f-9915-4d3d-b96b-456486695b0f.aspx</comments>
      <category>Zune</category>
    </item>
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      <dc:creator>Charlie Owen</dc:creator>
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      <body xmlns="http://www.w3.org/1999/xhtml">
        <p>
[First read about this over on Brier Dudley's blog: <a href="http://blog.seattletimes.nwsource.com/brierdudley/2007/05/ipod_amnesty_photographer_says.html">"iPod
Amnesty" photographer says lighten up</a>.]
</p>
        <p>
I was wondering if someone was going to snap a picture of the <a href="http://www.fimoculous.com/archive/post-2635.cfm">iPod
Amnesty Bin</a> which was displayed in the very public lobby of the building where
the Zune team works. I'm in there about once a week and had a good, healthy chuckle
when I saw this clear plexiglas box. I followed some of the blogtrail, read about
50 comments and once again find it pretty amazing just how polarizing the conversation
becomes when the topic is iPod vs. Zune. Invariably the comments further devolve into
MacOS vs. Windows and then Apple vs. Microsoft.
</p>
        <p>
I have no idea why this bin was setup, nor do I work on the Zune team. So, I thought
I ruminate on the possible ideas or reasons why this thing appeared.
</p>
        <p>
          <strong>Reminder of the task before the Zune team.</strong> Actually, I don't really
believe this is the reason. I'm pretty sure most of the Zune team understands they
are the proverbial David vs. Goliath here (without the supreme being backing
David had in his encounter). This could be de-motivating -- having the exact opposite
effect intended.
</p>
        <p>
          <strong>Marketing buzz.</strong> The Zune marketing team seems to grok that a 'People_Ready'
campaign won't cut it to motivate people to become interested and buy a Zune. Nothing
stirs the pot like putting up a poster that says 'Bite Me' to your biggest competitor
in the hopes someone (anyone) snaps a picture and posts it publicly. Almost every
blog post and / or link includes the words 'iPod' and 'Zune' -- and that isn't a bad
thing. It's the slightly edgier version of the Mac and PC commercials from Apple where
Apple is putting the two products on equal footing. It would be perhaps the cheapest
marketing ever. It's certainly better than the 'People Ready' or 'Wow' in my
opinion, if this was the true intent.
</p>
        <p>
          <strong>Comedic relief.</strong> Honestly, I think this is the real reason. I watched
about 4 people pass by the bin and in every case the reaction was a smile and a
chuckle. Plus, I can't imagine anyone really taking it seriously. Microsoft is still
very, very competitive -- but in a different way from the past I think. It's a more
mature, marathon type competitive spirit these days rather than the 100 yard sprints
of the 90s where Ballmer was screaming "Developer! Developer! Developer!". It
can be draining to get so heads down on work you forget to pause and actually enjoy
work. I'm willing to bet a couple of folks were joking around and someone said 'wouldn't
it be funny if...' and then one of the folks around the table went ahead and followed
through and the result showed up in the lobby.
</p>
        <p>
Well, anyway, it gave me a good laugh, and reminded me to not take work (or competition)
so seriously.
</p>
        <p>
Any other theories out there on the iPod Amnesty Bin...?
</p>
        <p>
[P.S. Lest fanboys from either side appear and comment here: I own an iPod and a Zune.
I own Windows machines and Macs. I'm a geek, not a zealot.]
</p>
        <img width="0" height="0" src="http://blog.retrosight.com/aggbug.ashx?id=5266a85c-497f-46a0-a98a-43b386c4a822" />
      </body>
      <title>Thoughts on iPod Amnesty Bin</title>
      <guid isPermaLink="false">http://blog.retrosight.com/PermaLink,guid,5266a85c-497f-46a0-a98a-43b386c4a822.aspx</guid>
      <link>http://blog.retrosight.com/ThoughtsOnIPodAmnestyBin.aspx</link>
      <pubDate>Sat, 26 May 2007 05:50:10 GMT</pubDate>
      <description>&lt;p&gt;
[First read about this over on Brier Dudley's blog: &lt;a href="http://blog.seattletimes.nwsource.com/brierdudley/2007/05/ipod_amnesty_photographer_says.html"&gt;"iPod
Amnesty" photographer says lighten up&lt;/a&gt;.]
&lt;/p&gt;
&lt;p&gt;
I was wondering if someone was going to snap a picture of the &lt;a href="http://www.fimoculous.com/archive/post-2635.cfm"&gt;iPod
Amnesty Bin&lt;/a&gt; which was displayed in the very public lobby of the building where
the Zune team works. I'm in there about once a week and had a good, healthy&amp;nbsp;chuckle
when I saw this clear plexiglas box. I followed some of the blogtrail, read&amp;nbsp;about
50&amp;nbsp;comments and once again find it pretty amazing just how polarizing the conversation
becomes when the topic is iPod vs. Zune. Invariably the comments further devolve&amp;nbsp;into
MacOS vs. Windows and then Apple vs. Microsoft.
&lt;/p&gt;
&lt;p&gt;
I have no idea why this bin was setup, nor do I work on the Zune team. So, I thought
I ruminate on the possible ideas or reasons why this thing appeared.
&lt;/p&gt;
&lt;p&gt;
&lt;strong&gt;Reminder of the task before the Zune team.&lt;/strong&gt; Actually, I don't really
believe this is the reason. I'm pretty sure most of the Zune team understands they
are the proverbial David vs.&amp;nbsp;Goliath here (without the supreme being backing
David had in his encounter). This could be de-motivating -- having the exact opposite
effect intended.
&lt;/p&gt;
&lt;p&gt;
&lt;strong&gt;Marketing buzz.&lt;/strong&gt; The Zune marketing team seems to grok that a 'People_Ready'
campaign won't cut it to motivate people to become interested and buy a Zune. Nothing
stirs the pot like putting up a poster that says 'Bite Me' to your biggest competitor
in the hopes someone (anyone) snaps a picture and posts it publicly.&amp;nbsp;Almost every
blog post and / or link includes the words 'iPod' and 'Zune' -- and that isn't a bad
thing. It's the slightly edgier version of the Mac and PC commercials from Apple where
Apple is putting&amp;nbsp;the two products on equal footing. It would be perhaps the cheapest
marketing ever. It's certainly better than the&amp;nbsp;'People Ready' or 'Wow' in my
opinion, if this was the true intent.
&lt;/p&gt;
&lt;p&gt;
&lt;strong&gt;Comedic relief.&lt;/strong&gt; Honestly, I think this is the real reason. I watched
about 4&amp;nbsp;people pass by the bin and in every case the reaction was a smile and&amp;nbsp;a
chuckle. Plus, I can't imagine anyone really taking it seriously. Microsoft is still
very, very competitive -- but in a different way from the past I think. It's a more
mature, marathon type competitive spirit these days rather than the 100 yard sprints
of the 90s where Ballmer was&amp;nbsp;screaming "Developer! Developer! Developer!". It
can be draining to get so heads down on work you forget to pause and actually enjoy
work. I'm willing to bet a couple of folks were joking around and someone said 'wouldn't
it be funny if...' and then one of the folks around the table went ahead and followed
through and the result showed up in the lobby.
&lt;/p&gt;
&lt;p&gt;
Well, anyway, it gave me a good laugh, and reminded me to not take work (or competition)
so seriously.
&lt;/p&gt;
&lt;p&gt;
Any other theories out there on the iPod Amnesty Bin...?
&lt;/p&gt;
&lt;p&gt;
[P.S. Lest fanboys from either side appear and comment here: I own an iPod and a Zune.
I own Windows machines and Macs. I'm a geek, not a zealot.]
&lt;/p&gt;
&lt;img width="0" height="0" src="http://blog.retrosight.com/aggbug.ashx?id=5266a85c-497f-46a0-a98a-43b386c4a822" /&gt;</description>
      <comments>http://blog.retrosight.com/CommentView,guid,5266a85c-497f-46a0-a98a-43b386c4a822.aspx</comments>
      <category>Zune</category>
    </item>
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      <dc:creator>Charlie Owen</dc:creator>
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      <body xmlns="http://www.w3.org/1999/xhtml">
        <p>
I love taking pictures and am a stickler for quality, sharpness and detail in the
pictures my family enjoys on our walls, scrapbooks, computers and devices. It's not
uncommon to find me retouching an image for days until I get it just the way I like
it. My recent acquisition of a Zune had me pretty excited about the ability to showcase
pictures to family and friends. I loaded up a few hundred images and started viewing
slideshows and selecting images for the background. The quality was fine, but in comparison
with the sample images which ship on the device mine looked out of focus and not quite
as crisp. I knew some of my originals were every bit as sharp and detailed. So I decided
to run a few tests to see if I could figure out how to tweak my images for maximum
enjoyment.
</p>
        <p>
I wanted to share my images with the general public, so no copyrighted material or
people for which I would need signed releases. The quandary here is that humans (generally
speaking) tend to notice quality issues with faces more easily than any other
type of image, especially if we know the individual personally (as will be the
case with many of the images on my Zune). Therefore they can be the best subjects
for evaluating quality. So I tried to pick a couple of images which would give me
enough detail to mimic what I observed with crisp closeups of people. I evaluated
about 15 images total and selected these as representative of the overall results:
</p>
        <p>
Test Image 1 is of a hat sold in the company store about a year ago. It has lots of
fine threads which don't travel in straight lines, and the intricacies of the weave
lends itself nicely to mimic the wisps of hair, the eyelashes, eye details, facial
hair and other details you commonly see in faces. Things for which a single pixel
missing or out of place can mean a world of difference in perceived quality. This
particular image is particularly sharp around the stars and R.
</p>
        <p>
          <img src="http://blog.retrosight.com/content/binary/Test1.320x240.96.jpg" border="0" /> <img src="http://blog.retrosight.com/content/binary/Test1.640x480.96.jpg" border="0" /></p>
        <p>
Test Image 2 is a picture I took while hiking the <a href="http://en.wikipedia.org/wiki/Badaling">Badaling
section of the Great Wall of China</a> several years ago. This picture has and incredible
amount of fine detail both in the inorganic (building) and organic (stone work, trees,
snow in the distance). This picture provides interesting challenges for resizing because
of the detail (and the type of detail, as we will see).
</p>
        <p>
          <img src="http://blog.retrosight.com/content/binary/Test2.320x240.96.jpg" border="0" /> <img src="http://blog.retrosight.com/content/binary/Test2.640x480.96.jpg" border="0" /></p>
        <p>
          <strong>Cropping and Resizing</strong>
        </p>
        <p>
There were three individual tests with each image and in my tests the end result was
a typical (and some might say predictable) good, better, best paradigm...
</p>
        <ul>
          <li>
            <strong>Good</strong>: Import pictures at their original resolution and aspect ratio
and allow the Zune software to crop and resize during the sync process. This is the
out of box experience which I describe above as OK but not quite as good as the sample
images provided. 
</li>
          <li>
            <strong>Better</strong>: Crop originals to a 4:3 aspect ratio (keeping original resolution)
before importing into the Zune software and syncing with the Zune device. There was
a noticeable uptick in perceived quality taking this approach. 
</li>
          <li>
            <strong>Best</strong>: Crop and resize to the optimal resolution and aspect ratio
outlined below in a third party tool like Digital Image Pro, Photoshop or Paint.NET.
I used Photoshop for all of the tests except the first where I compared all three
programs to see if there were large differences in their resizing algorithms (which
there really wasn't except if you went looking for the differences). For each export
of the JPEG the highest quality option was used (12 in the case of Photoshop) to try
and keep artifacting to a minimum).</li>
        </ul>
        <p>
          <strong>Resolution</strong>
        </p>
        <p>
The best resolution for most pictures (especially those involving faces) is going
to be 640 x 480. While not a face, the image for Test Image 1 shows distinct differences
at the pixel level between 320 x 240 and 640 x 480 on the Zune device, closely resembling
my observed results with actual faces. You can test this out for yourself by copying
these images to your Zune and playing a slide show -- look for pixels to appear which
provide more definition in the weave of the embroidery. For faces the difference between
the two resolutions can be a glimmer in the eye (or not) and the other nuances we
observe in the human character. Also, 640 x 480 is going to look better if you are
using the TV out functionality on the Zune.
</p>
        <p>
However, there are always exceptions to the rule. If a picture has many hard edges
or patterns involving straight lines 320 x 240 may be perceived as better due to <a href="http://en.wikipedia.org/wiki/Moire">moire'
patterns</a>. In Test Image 2 the bricks in the building at 640 x 480 introduce an
unpleasant moire' pattern on the device not observed when the 320 x 240 resolution
was displayed. 
</p>
        <p>
It does NOT seem to make a difference what DPI you use for display on the device.
I tested at 45, 72 and 96 DPI and could not discern a difference on the device between
the three at comparable resolutions. As a result I'm only posting the 96 DPI images
for you to download and test for yourself, because... 
</p>
        <p>
Even though this was a test of pictures on the device you have to go through the Zune
software to get the images to the device. So why not take a look at the results there.
So I did and observed the following:
</p>
        <p>
It DOES make a difference what DPI you use for the Zune software for when it generates
thumbnails. 96 DPI renders better in the Zune software than others and in some cases
beat the thumbnail generated by the Zune software from the original high resolution
image. 
</p>
        <p>
Resolution also seems to matter in the Zune software, and it seems somewhat at odds
with what is optimal for the Zune device in most cases. 320 x 240 @ 96 DP Iooked best
in the software but 640 x 480 (no matter the DPI) generally speaking looked best on
the device. I guess it's hard to have your cake and eat it too. :-) For comparison
look at the suite of images in Test1. Again, this will be highly dependent on images
-- it's hard to tell the difference between the various choices in Test2. Judge for
yourself...
</p>
        <p>
          <img src="http://blog.retrosight.com/content/binary/Test1.ZuneSoftware.PNG" border="0" />
        </p>
        <p>
 
</p>
        <p>
          <img src="http://blog.retrosight.com/content/binary/Test2.ZuneSoftware.PNG" border="0" />
        </p>
        <p>
          <strong>Aspect Ratio</strong>
        </p>
        <p>
You will want to maximize use of the pixels on the Zune. Slide shows look best when
all of the pictures are landscape (640 width x 480 height). Otherwise the portrait
images (480 width x 640 height) are displayed significantly smaller in a horizontal
letterbox format. Here is some ASCII art which hopefully illustrates the differences...
</p>
        <blockquote dir="ltr" style="MARGIN-RIGHT: 0px">
          <p>
[ || ]O vs. [|  |]O
</p>
        </blockquote>
        <p>
It's nice not having to swivel the Zune 90 degrees while cycling through a slide show
-- but you are using only 1/3rd the amount of pixels you could be for portrait images.
The only time you would not want to do this is for images you plan to set as the background
-- the Zune device will automatically crop the landscape picture on the sides to display
as the background, perhaps obscuring important information (like those faces).
</p>
        <p>
          <strong>Recommendation</strong>
        </p>
        <p>
If you want your pictures to look their absolute best on the Zune device always use
third party software to crop and resize to the following specs before importing into
the Zune software and syncing to the Zune device:
</p>
        <ul>
          <li>
Slideshow Pictures: 640 x 480 (Landscape) 
</li>
          <li>
Background Pictures: 480 x 640 (Portrait)</li>
        </ul>
        <p>
...and by all means use the highest quality JPEG export setting your software provides.
</p>
        <p>
I hope you are enjoying your Zune as much as I am. :-)
</p>
        <img width="0" height="0" src="http://blog.retrosight.com/aggbug.ashx?id=b2b59c49-4bc1-42f3-871a-af4a15d0bb19" />
      </body>
      <title>Optimizing Pictures for Your Zune</title>
      <guid isPermaLink="false">http://blog.retrosight.com/PermaLink,guid,b2b59c49-4bc1-42f3-871a-af4a15d0bb19.aspx</guid>
      <link>http://blog.retrosight.com/OptimizingPicturesForYourZune.aspx</link>
      <pubDate>Wed, 16 May 2007 04:45:28 GMT</pubDate>
      <description>&lt;p&gt;
I love taking pictures and am a stickler for quality, sharpness and detail in the
pictures my family enjoys on our walls, scrapbooks, computers and devices. It's not
uncommon to find me retouching an image for days until I get it just the way I like
it. My recent acquisition of a Zune had me pretty excited about the ability to showcase
pictures to family and friends. I loaded up a few hundred images and started viewing
slideshows and selecting images for the background. The quality was fine, but in comparison
with the sample images which ship on the device mine looked out of focus and not quite
as crisp. I knew some of my originals were every bit as sharp and detailed. So I decided
to run a few tests to see if I could figure out how to tweak my images for maximum
enjoyment.
&lt;/p&gt;
&lt;p&gt;
I wanted to share my images with the general public, so no copyrighted material or
people for which I would need signed releases. The quandary here is that humans (generally
speaking) tend to notice quality issues with faces more easily than&amp;nbsp;any other
type of image, especially&amp;nbsp;if we know the individual personally (as will be the
case with many of the images on my Zune). Therefore they can be the best subjects
for evaluating quality. So I tried to pick a couple of images which would give me
enough detail to mimic what I observed with crisp closeups of people. I evaluated
about 15 images total and selected these as representative of the overall results:
&lt;/p&gt;
&lt;p&gt;
Test Image 1 is of a hat sold in the company store about a year ago. It has lots of
fine threads which don't travel in straight lines, and the intricacies of the weave
lends itself nicely to mimic the wisps of hair, the eyelashes, eye details, facial
hair and other details you commonly see in faces. Things for which a single pixel
missing or out of place can mean a world of difference in perceived quality. This
particular image is particularly sharp around the stars and R.
&lt;/p&gt;
&lt;p&gt;
&lt;img src="http://blog.retrosight.com/content/binary/Test1.320x240.96.jpg" border=0&gt;&amp;nbsp;&lt;img src="http://blog.retrosight.com/content/binary/Test1.640x480.96.jpg" border=0&gt;
&lt;/p&gt;
&lt;p&gt;
Test Image 2 is a picture I took while hiking the &lt;a href="http://en.wikipedia.org/wiki/Badaling"&gt;Badaling
section of the Great Wall of China&lt;/a&gt; several years ago. This picture has and incredible
amount of fine detail both in the inorganic (building) and organic (stone work, trees,
snow in the distance). This picture provides interesting challenges for resizing because
of the detail (and the type of detail, as we will see).
&lt;/p&gt;
&lt;p&gt;
&lt;img src="http://blog.retrosight.com/content/binary/Test2.320x240.96.jpg" border=0&gt;&amp;nbsp;&lt;img src="http://blog.retrosight.com/content/binary/Test2.640x480.96.jpg" border=0&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;strong&gt;Cropping and Resizing&lt;/strong&gt;
&lt;/p&gt;
&lt;p&gt;
There were three individual tests with each image and in my tests the end result was
a typical (and some might say predictable) good, better, best paradigm...
&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;
&lt;strong&gt;Good&lt;/strong&gt;: Import pictures at their original resolution and aspect ratio
and allow the Zune software to crop and resize during the sync process. This is the
out of box experience which I describe above as OK but not quite as good as the sample
images provided. 
&lt;li&gt;
&lt;strong&gt;Better&lt;/strong&gt;: Crop originals to a 4:3 aspect ratio (keeping original resolution)
before importing into the Zune software and syncing with the Zune device. There was
a noticeable uptick in perceived quality taking this approach. 
&lt;li&gt;
&lt;strong&gt;Best&lt;/strong&gt;: Crop and resize to the optimal resolution and aspect ratio
outlined below in a third party tool like Digital Image Pro, Photoshop or Paint.NET.
I used Photoshop for all of the tests except the first where I compared all three
programs to see if there were large differences in their resizing algorithms (which
there really wasn't except if you went looking for the differences). For each export
of the JPEG the highest quality option was used (12 in the case of Photoshop) to try
and keep artifacting to a minimum).&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;
&lt;strong&gt;Resolution&lt;/strong&gt;
&lt;/p&gt;
&lt;p&gt;
The best resolution for most pictures (especially those involving faces) is going
to be 640 x 480. While not a face, the image for Test Image 1 shows distinct differences
at the pixel level between 320 x 240 and 640 x 480 on the Zune device, closely resembling
my observed results with actual faces. You can test this out for yourself by copying
these images to your Zune and playing a slide show -- look for pixels to appear which
provide more definition in the weave of the embroidery. For faces the difference between
the two resolutions can be a glimmer in the eye (or not) and the other nuances we
observe in the human character. Also, 640 x 480 is going to look better if you are
using the TV out functionality on the Zune.
&lt;/p&gt;
&lt;p&gt;
However, there are always exceptions to the rule. If a picture has many hard edges
or patterns involving straight lines 320 x 240 may be perceived as better due to &lt;a href="http://en.wikipedia.org/wiki/Moire"&gt;moire'
patterns&lt;/a&gt;. In Test Image 2 the bricks in the building at 640 x 480 introduce an
unpleasant moire' pattern on the device not observed when the 320 x 240 resolution
was displayed. 
&lt;/p&gt;
&lt;p&gt;
It does NOT seem to make a difference what DPI you use for display on the device.
I tested at 45, 72 and 96 DPI and could not discern a difference on the device between
the three at comparable resolutions. As a result I'm only posting the 96 DPI images
for you to download and test for yourself, because... 
&lt;/p&gt;
&lt;p&gt;
Even though this was a test of pictures on the device you have to go through the Zune
software to get the images to the device. So why not take a look at the results there.
So I did and observed the following:
&lt;/p&gt;
&lt;p&gt;
It DOES make a difference what DPI you use for the Zune software for when it generates
thumbnails. 96 DPI renders better in the Zune software than others and in some cases
beat the thumbnail generated by the Zune software from the original high resolution
image. 
&lt;/p&gt;
&lt;p&gt;
Resolution also seems to matter in the Zune software, and it seems somewhat at odds
with what is optimal for the Zune device in most cases. 320 x 240 @ 96 DP Iooked best
in the software but 640 x 480 (no matter the DPI) generally speaking looked best on
the device. I guess it's hard to have your cake and eat it too. :-) For comparison
look at the suite of images in Test1. Again, this will be highly dependent on images
-- it's hard to tell the difference between the various choices in Test2. Judge for
yourself...
&lt;/p&gt;
&lt;p&gt;
&lt;img src="http://blog.retrosight.com/content/binary/Test1.ZuneSoftware.PNG" border=0&gt;
&lt;/p&gt;
&lt;p&gt;
&amp;nbsp;
&lt;/p&gt;
&lt;p&gt;
&lt;img src="http://blog.retrosight.com/content/binary/Test2.ZuneSoftware.PNG" border=0&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;strong&gt;Aspect Ratio&lt;/strong&gt;
&lt;/p&gt;
&lt;p&gt;
You will want to maximize use of the pixels on the Zune. Slide shows look best when
all of the pictures are landscape (640 width x 480 height). Otherwise the portrait
images (480 width x 640 height) are displayed significantly smaller in a horizontal
letterbox format. Here is some ASCII art which hopefully illustrates the differences...
&lt;/p&gt;
&lt;blockquote dir=ltr style="MARGIN-RIGHT: 0px"&gt; 
&lt;p&gt;
[ ||&amp;nbsp;]O vs. [|&amp;nbsp; |]O
&lt;/p&gt;
&lt;/blockquote&gt; 
&lt;p&gt;
It's nice not having to swivel the Zune 90 degrees while cycling through a slide show
-- but you are using only 1/3rd the amount of pixels you could be for portrait images.
The only time you would not want to do this is for images you plan to set as the background
-- the Zune device will automatically crop the landscape picture on the sides to display
as the background, perhaps obscuring important information (like those faces).
&lt;/p&gt;
&lt;p&gt;
&lt;strong&gt;Recommendation&lt;/strong&gt; 
&lt;/p&gt;
&lt;p&gt;
If you want your pictures to look their absolute best on the Zune device always use
third party software to crop and resize to the following specs before importing into
the Zune software and syncing to the Zune device:
&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;
Slideshow Pictures: 640 x 480 (Landscape) 
&lt;li&gt;
Background Pictures: 480 x 640 (Portrait)&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;
...and by all means use the highest quality JPEG export setting your software provides.
&lt;/p&gt;
&lt;p&gt;
I hope you are enjoying your Zune as much as I am. :-)
&lt;/p&gt;
&lt;img width="0" height="0" src="http://blog.retrosight.com/aggbug.ashx?id=b2b59c49-4bc1-42f3-871a-af4a15d0bb19" /&gt;</description>
      <comments>http://blog.retrosight.com/CommentView,guid,b2b59c49-4bc1-42f3-871a-af4a15d0bb19.aspx</comments>
      <category>Photography</category>
      <category>Zune</category>
    </item>
    <item>
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      <dc:creator>Charlie Owen</dc:creator>
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      <slash:comments>1</slash:comments>
      <body xmlns="http://www.w3.org/1999/xhtml">
        <p>
I second this emotion: <a href="http://msmvps.com/blogs/chrisl/archive/2007/05/13/902476.aspx">Microsoft
Finally Gets Zune Marketing Right</a>. I bought a Zune this past Friday because of
that commercial and am looking forward to comparing it with my iPod 5G. 'Nuff said.
</p>
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      </body>
      <title>Chris Lanier Says It All</title>
      <guid isPermaLink="false">http://blog.retrosight.com/PermaLink,guid,c5507b23-0a2e-40f7-b4c3-eae5e36f783e.aspx</guid>
      <link>http://blog.retrosight.com/ChrisLanierSaysItAll.aspx</link>
      <pubDate>Sun, 13 May 2007 23:20:33 GMT</pubDate>
      <description>&lt;p&gt;
I second this emotion: &lt;a href="http://msmvps.com/blogs/chrisl/archive/2007/05/13/902476.aspx"&gt;Microsoft
Finally Gets Zune Marketing Right&lt;/a&gt;. I bought a Zune this past Friday because of
that commercial and am looking forward to comparing it with my iPod 5G. 'Nuff said.
&lt;/p&gt;
&lt;img width="0" height="0" src="http://blog.retrosight.com/aggbug.ashx?id=c5507b23-0a2e-40f7-b4c3-eae5e36f783e" /&gt;</description>
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      <category>Windows Media Center</category>
      <category>Zune</category>
      <category>Marketing</category>
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